NokiMo
Anon42
Anon42

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Menus: Done! (almost)

Jesus, has it been over two weeks already? Sorry it's been a while since the last update everybody, time got away from me - the last two weeks feels like it's only been a few days, honestly. As you may be anticipating, it's very possible v.30 won't make it out before June - the final touches on the menu have ended up taking a LOT longer than I anticipated, especially getting keyboard and gamepad rebindings to work how I want them to.

The GOOD news is I finally managed to finish all of that up today - the Status menu is still not implemented, and I'm not sure if I'll try to push for it in this update (probably not), but the Options and Map menus are now completely functional, the only thing I have left for them is to save your options settings to your save data, which is about as simple as it gets. Aside from that, I still have minor tweaks to make to the new H-mechanics, and I need to finish up the second boss fight rework, as well as try and squeeze in some more new tiles for the Summit area. The boss rework is the most intensive part of what's left, as I could easily spend a few days on it making everything feel right, but the others are relatively quick things - I could spend a while on the Summit too, but I'll probably just do some of it and then rework the rest later, if it means getting the update out sooner.

In case v.30 does get delayed slightly into June (I think it's likely but it shouldn't be more than a few days extra), feel free to unpledge if you don't want to be charged again - I'll be sending the update out to everyone who was pledged for $10 during v.30's development, so if you're not pledged when it comes out you'll still get it. That being said, thank you so much to all of you who do pledge, and even more to the people who continue pledging even when I'm late on work - I feel awful about it, but honestly the support you guys give me even when I take longer than expected keeps me going, not just to make it up to you all but for myself as well, to prove I've got what it takes to make this game happen, no matter what setbacks get thrown my way.

As I mentioned in the last update, I want to start streaming CPE development again - over the next few days I'm going to be deciding on a schedule for myself, and I'll likely be aiming to stream at least 3 days a week, for at least a few hours each stream, likely around midday EST. Let me know if you have any particular days you'd be more interested in me streaming on - I want to try and keep the schedule wide enough that everybody can get the opportunity to stop by at least every once in a while!

Comments

There isn't really any new content, no, aside from the 2nd boss fight being more complete. Right now we're focusing on polishing the content from earlier in development, as a lot of it doesn't really hold up to my quality standards - we're nearing completion of most of the rework though, so we should hopefully be getting new content coming pretty soon!

Anon42

is there alot of new interactions as well or is this just fixes an upgrades to visuals?

david kramer

It all looks very promising and exciting! Keep up cool job in the same vein!

ZULEYKA GAMES


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