Added the aim assist system for VR player, not like the red laser pointer we had before, it's a cursor that floats on the aim result.
Ammo pouch that stick on the hip for picking up magazine. I noticed it could be a bit confusing without any indicator where to pick magazine.
And I've just been doing a lot of debugging through small local playtests. So it's at least consistant and playable soon in the public playtest.