NokiMo
NoLife1942

NoLife1942

patreon


NoLife1942 posts

[Killer Night] Update Plan

Been working on expanding the map and adding more content to the Killer Night game this week. The map size will be expanded to 2x larger than it used to be for fitting more players in the game. View Post

[Killer Night]: Polishing Week

Adding more requested features and polishing the machanics. Considering making a dynamic map so it can fit better for both small/large lobbies. 

View Post

[Killer Night] Game Released for Open Beta.

Probably have bugs and stuff to balance, we will see. 

View Post

[Killer Night] Playtest update

We hosted another playtest event with MistyTheCanine, DevollyChan and BennyBooBoo today. Despite some flaws and balance feeling a bit raw, the game feels thrilling to play for bot...

View Post

[KillerNight] Working in Progress

Map enviornment, weapons and killer aura. 

View Post

[Infected:RE] Halloween Update

New equipment system for human players.

Obtaining equipment by opening loot crate, and upgrade them at the craft station. This should make the game much less RNG depended and providing a mo...

View Post

[Chess] Halloween Update

It's the Spooky month!

View Post

[Infected:RE] Update Progress

Still working on it. Need some playtest later today to make sure the balance isn't too messed up. Players get data keys from kills and unlock boxes for perks. Due to the very short development time...

View Post

[Infected:RE] Update Plan

Well, my first-ever video. It's very rough but we can do more of this instead of plain text if people like it. I will also get better at explaining update plans the more we record.

Special th...

View Post

[Infected:RE] Structure Changes.

Some building structure changes. Added one more weapon shop at the isolated house. I understand nobody cares about the attic of the little house, so let's rebuild it to make it more worthy of a def...

View Post

[Infected:RE] Class System + Class & Level Indicator

Wanna be a tanky mutant but keep getting useless speed perks? Wanna be a sneaky hunter with wall hacks but never find the hunter instinct perk? Now you can pick the direction of your infection! And...

View Post

[Infected:RE] Update Plan

I'm still working on putting this major update together, including the new weapon skins, new simplified HUD design, some balance changes of buffing SMGs, anti-space-drag hack, awoken fight poison c...

View Post

[Infected:RE] New Skin and HUD in progress.

New skin will be available for tier 3 or above.

View Post

[Infected] New Weapon: M4

View Post

[Infected: Reborn] Some Latency Magic

New update with some magic I did to negate the latency feeling when killing infected. The game is tested and recorded under 180 ping, looks good to me. 

View Post

Infected:Reborn New Introduction

I noticed many new players struggle with how to play, it's a frustrating feeling joining a game but don't know what they are doing. So I come up with better instructions for them to figure it out e...

View Post

Infected:Reborn Update Plan

Glad the new game mode has become popular and enjoyable. I heard some complaints about game glitches, performance and lacking simple and effective tutorial issues. I will be working on them in the ...

View Post

[Infested: RE] Play Test Report

Special thanks to icarussoftpaw, kai_bloodwolf, wolfsire and their friends for helping with the close playtest.

The map feels much more optimized. It also ha...

View Post

Infested: Some update on the new map main building

It took a while to design a layout that is logical on common sense and serves our gameplay lol, but here's our first iteration. I might adjust it later based on the gameplay feedback.

Also, ...

View Post

Infested Update Plan

I just spent a long and intense afternoon playing Infested. I'm really enjoying the game mode experience right now. The shooting and combat mechanics are exceptional, and I love creating different ...

View Post

Infested Update: New Weapon AA12, Self-Exploding perk, Survivor Gun Damage Buff.

As the title listed, just some new features for the infested. I think eventually I'd make a new map layout for this game soon. So people would forget about the unhappy experience with the very old ...

View Post

Infested: Balance Slider Update

Added these for players to adjust balance for the lobby based on their experience.

View Post

Infested Update

As the title, details are in the discord update log. I think this game deserves some love and could be a fun game to play, so I made a lot of changes to the game mode and its flow. Wish I did this ...

View Post

Ghost 2: New Role and Shotgun

The peacekeeper has been implemented into the game, it also has slightly higher armour, besides the access to this new shotgun on spawn.

Working on putting all the doors back into the map. I...

View Post

Ghost 2 Update

I decided to temporarily disable the starting weapon pistol. It just doesn't fit that well in the current gameplay loop. Players can still buy weapons from the workshop to start the game with a wea...

View Post

Ghost 2 Update: VR Aim Assist, Ammo Pouch & Debugging

Added the aim assist system for VR player, not like the red laser pointer we had before, it's a cursor that floats on the aim result.

Ammo pouch that stick on the hip for picking up magazine....

View Post

Ghost 2 Update: Explosive Knife?

I had a strong feeling making such a delicate knife just a one-time pickup is such a waste of its beauty. So instead of a one-hit kill, the knife will be stabbed onto the target player and then cau...

View Post

Ghost 2 Update: Server Rooms

Each server bind with 2 fuse boxes and 1 switch. All 3 parts have to be working at the same time for the server data extraction process to be online. The fuse box requires one fuse to fill if damag...

View Post

Ghost 2 Map Preview

These are just some screenshots of the map I'm assembling together. I'm still adjusting the light intensity. I'd make it dim enough for people to utilize the flashlight attached to their weapons, b...

View Post

Ghost 2 C4 bomb & combat knife

Thinking about switching knife into a different model, it seems dangerous but not as deadly as I wanted. 

View Post