Been working on expanding the map and adding more content to the Killer Night game this week. The map size will be expanded to 2x larger than it used to be for fitting more players in the game.
Here's a list of new features in plan:
- Killer Blood Gauge: As the killer keep damaging victims and collecting blood, they get evolved and earn bonus perks, including faster movement speed, unlocking chainsaw weapon, "victims wall hax" from time to time. This is to help killers finding victims easier and make it more rewarding towards those skillful killers.
- A New Way Out: There will be a salvaged vehicle spots on the west side of the main map, players can collect vehicle parts and repair a car to escape from the place.
- Hide Cabinets/Garbage Bins as alternative escape for victims. (The chasing music will be faded away if the chased target is hiding in cabinets/garbage bins)
- Bone Knife from Texas Chainsaw Massacre, a one-time consumable item that victim can use to stab a killer and stun them for a short duration. These items will have limited spawns as they are very powerful, but right timing can make the table turn.
- Energy Drink: Give a temporary stamina boost that allows victim to run slightly faster and longer.
There will also be some adjustments for some different skill check mini-games to make it less repetitive, and some balance changes such as letting killer damage the generator. The released balance will be based on private playtest results and further tweaked based on feedback from released build.