New Mechanics/Mechanics Changes
- When a player is eaten, any tamed mobs that were following them will be instantly rallied to the pred, dropping their previous attack targets
- Preds will now take 22% less damage from all sources while full, this applies before any other damage reductions calculations
- Preds can no longer eat a pred that is full with a player
- The Piglin Royal should no longer be able to be pushed
- Made the Piglin Royal's structure 15% more common
- Zombie Girls now have Yellow Eyes
- Wither Rose Vinemaidens now take 40% less damage from Withers
- The MalePredChance gamerule now checks on a scale of 0-100 instead of 0-1 as it couldn't be set to decimals
Bugfixes
- Vinemaidens will now have their proper wg stage after unburying
- Changed Vinemaiden targeting to no longer target eachother, they will now only try to eat Players, Wolves, Cows, Sheep, Pigs, Goats, Zombies, Pillagers, and Vindicators
- Fixed Vinemaidens not reacting to an entity attacking their owner
- The Piglin Royal should no longer eat players in Creative or Spectator mode
- The Piglin Royal should no longer eat players again when they are digested on the chance the player is digested as its doing its special attack
- Fixed a coding error making it so the Piglin Royal's second health threshold spawn wasn't working
- Zombie Girls should no longer spawn in the Nether or the Primordial Caves from Alex's Mobs (for real this time)
- Removed the replaceNormalMobs gamerule as it wasn't working and was instead causing crashes
- Updated how prey are stored in world to hopefully prevent issues with parts of them appearing