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PowerPlower

PowerPlower

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PowerPlower posts

Status update September

This was not a small month for us. We finalized our first major release! I think we took a huge step from the dev preview and even from the 0.9.0 version.

But we know there is still a lot to ...

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Terror 0.1.0

Link: PC & MAC

Changelog from 0.0.9:

- We added skills. Most skills will start being useful later. Bu...

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Status Update!

Hi everyone, status update in the middle of the month!

From experience that is usually a very bad sign. In this particular case, it isn’t. Quite the opposite.

But let’s take a look ...

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Status update August

We have finished rendering everything. Not every scene is yet perfect and I assume we still have at least a week for doing fixes, some re-rendering because we are not yet happy. Maybe two weeks. View Post

Character Introduction - Mina

Mina is a Serbian girl that wants to live a good life. Her parents were immigrants and relatively poor, but she was given a chance to study and make something out of life.

Money is crucial fo...

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Messages

Sometimes it's the small things.

One of the things that will occupy our attention quite a bit going into chapter 1, is the gui. It will be a sandbox game. So there are multiple ways to imple...

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The light & the dark & monthly update

Picture is me sketching for a new design logo. On hold, because I don't seem to hit the spot and there are more important matters at hand.

I've mentioned this about a month ago. We will split...

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Terror_0.01_Alpha

As announced.

The first part of Terror, not yet perfected, there are 2 scenes missing. Some correction and postwork still needs to be done etc. Consider it an Alpha, but hopefully one of the ...

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The evolution of animation

View at your own risk. I have tried to exclude the most gruesome products of our development. 

You already know what we can do with animations, given enough time. But that wasn't always ...

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Update cycles

I have been asking myself this question for a while. I would love to do monthly updates, but the chapters are definitely bigger than what we, or any dev team, can do in a month.

Now in the ...

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June Update!

We finished Karma completely this month. Including animations and for the first time didn't eventually publicize a release. It is a release just meant for you.

Since then we, as promised, wen...

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Karma Final Patron release

I have announced it end of last month and previously. There will be animations!

We added them and quite frankly I can't wait for feedback.
What you see in the header is just one out of fou...

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May Update

We are still doing animations. Problem we had when trying to animate the bigger scenes in Blender, we had too little VRAM (8GB -> 6.5GB). Now we bought a bigger model we could afford. 12gb ->...

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Karma 1.0

I wanted to share the "final" version of Karma with you. There is no new content compared to before, but fixes/improvements for this release.

What changed:
- still quite a few text fixes View Post

Karma 1.0 Beta

Some fixes are still needed. In comparison to the alpha:

- sound improved
- we added an ending screen
- ton of minor bug fixes

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Karma Final Alpha

tl;dr: download links
PC: https://workupload.com/file/e6YyB7UrU8D

MAC: 2022-04-29 21:13:37 +0000 UTC View Post

Post work improvement

I mentioned this a few weeks ago. Did we create a post-work pipeline that helps us with practically no extra effort to increase our render quality? Yes we did and we are happy with it!

Added ...

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Map

We might still change the evening map, I like it the least and there is room for improvement.

Some in between renders, a google earth reference (Can't use that because of "terms of use"). View Post

Terror Map

That was a lot of work...

This map has been done entirely in Blender, through various means.
Initially we wanted to animate it, but quite frankly it took too much time already.
We wil...

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Discord

I've done some work on discord. The commands "/exchange gold/dark" and "/date" should be completely hidden now.

I have however disabled the possibility for temporary chats, as they needed to ...

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End of March update!

We reached our first goal - 10 patrons!

Originally I wanted to send you some coins on discord. That feature is not widely used yet, so instead we've made you a render and added some post work...

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Late

Hey Guys,


Short update, as I should have given the monthly update last week and didn't manage.

Currently a lot on the plate and my mind, privately, on the job, as well as wit...

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Melissa renders

Two renders I like a lot, thought I'd share them with you.

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Hands too big?

I really like the render "Wolverine", some dev's think the hands are too big in this particular viewpoint. It's a bit of a guys vs girls situation here.

What do you think?2022-02-03 18:56:25 +0000 UTC View Post

Progress update

Though month, to be honest. Currently working about 45 hours a week on my main job, plus doing an additional higher certification. That one should be done in a month.

In the evening I come to...

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Mina

There will be another end of month update post. 

For now I just wanted to show you Mina, our second generation immigrant from eastern europe.

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Discord

Remember when I told you I will let someone else do the discord bots?

Yeah, I did that. Twice. It did not work out.

Initial agreed date for everything to finish on his side was the end ...

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2022

Assuming you read the first part, you can probably guess what the main topic's in the near future are.

Animation

I can't and won't promise anything in this regard...

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2021 look back

This was a very interesting year for us, we finally had our first release. 

But where exactly were we a year ago?
It was always important to me, that I am not the only one that is cap...

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Christmas Special release!

It is ready! 

We really hope it makes your Christmas a bit sweeter. As it's a Christmas Special, we soon share it with everyone. For now though, only for you!

2021-12-23 19:43:14 +0000 UTC View Post