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Physics Mod Pro V83 - Weather Physics

Weather Physics are finally here. Rain and Snow are now particle based (influenced by wind), the desert has dust particles flying around, physics objects get affected by wind and wind forces depend on the weather conditions. Have fun!

TESTED SHADERS: Complementary Shaders 4.4, BSL 8.1.01, SEUS Renewed 1.0.1, Sildurs Vibrant Shaders 1.31 Medium.

IMPORTANT Smoke Physics Information: Minecraft particles have to be enabled for it to work! The further away you are from smoke sources the less particles spawn. Temporal Anti-Aliasing (or TAA) can cause issues with the smoke so disabling it will eliminate some visual artifacts. Not all shaders are supported (best results that I've got are with BSL shaders).

IMPORTANT Snow Physics Information: Optifine is not supported (use Iris + Sodium on Fabric/Oculus + Rubidium on Forge). High render distances on slow CPUs might result in delayed snow tracks.

IMPORTANT Liquid Physics Information: https://pastebin.com/E9dMD9MZ

Changes:

Physics Mod Pro V83 - Weather Physics

Comments

where do i download it

AVELLINO Riendeau

It is on by default

David Haubner

It is not supported

David Haubner

Do we have to enable the weather effects?? :)

WesleyTyler

So, with Rubidium on Forge and SEUS PTGI HRR3 the snow looks more like tar. Is that a known issue? Is there a setting to work around it, or should I downgrade to Renewed?

Stewart Davis

OMG!!

VybeX-

Excited to see how you update everything in later patches

Justin Orihuela


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