NokiMo
Haubna
Haubna

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Physics Mod Pro V74 - Even More Performance

I added some more performance improvements for hardware that supports OpenGL 4.3 (basically almost every hardware out there, with some extensions it even supports older graphics cards) and yes I am already working on wind physics in the background! :)

TESTED SHADERS: Complementary Shaders 4.4, BSL 8.1.01, SEUS Renewed 1.0.1, Sildurs Vibrant Shaders 1.31 Medium.

IMPORTANT Smoke Physics Information: Minecraft particles have to be enabled for it to work! The further away you are from smoke sources the less particles spawn. Temporal Anti-Aliasing (or TAA) can cause issues with the smoke so disabling it will eliminate some visual artifacts. Not all shaders are supported (best results that I've got are with BSL shaders).

IMPORTANT Snow Physics Information: Optifine is not supported (use Iris + Sodium on Fabric/Oculus + Rubidium on Forge). High render distances on slow CPUs might result in delayed snow tracks.

IMPORTANT Liquid Physics Information: https://pastebin.com/E9dMD9MZ

Changes:

Comments

When not using any texture pack all chains are invisible as are all trapdoors, and most normal doors either show no texture or, as for the iron door all show an upside down flat book texture for the top half and a flat end-crystal texture for the bottom-half, This is with BSL Shaders V8.1.02.3

For context when using any texture pack all doors seem to be invisible, chains appear tohave the texture of dirt and trapdoors also have the incorrect textures applied to them,


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