Just messing with ECS for an upcoming tutorial
Added 2024-04-27 20:38:29 +0000 UTCmanaged to get nearly 70FPS on 50 bullets per FRAME using Unity ECS, not too bad considering it has collision detection as well!!
I think I was getting about 10 FPS (sometimes less) on a normal monobehavior workflow with the same number of bullets...
Pretty cool!
Man what a weird workflow though...