Hey guys!
I wanted to do another "how to handle it like a real game" type of video, as I really enjoy exploring how to take things just a little above and beyond to get them working as well as you would expect in...well...a real game!
This one is all about Scrolling UI. I was working on the Shop System for Samurado and realized I didn't know how to implement some of the things I wawnted, like "Auto Scrolling" and how to handle all of that with multiple control schemes, so I figured I'd figure it out, make a tutorial about it, and then implement it into Samurado!
Let me know what you think!
Sasquatch B Studios
2023-11-22 17:44:16 +0000 UTCSasquatch B Studios
2023-11-22 17:44:14 +0000 UTCKB @ Birdtek Games
2023-11-21 21:49:35 +0000 UTC