I wanted to build off the last tutorial that covered data persistence and loading transitions. This one, instead of creating a loading transition while loading the next scene, will actually load/unload scenes in the BACKGROUND off the main thread, so that you can seamlessly load in new scenes without a loading transition.
This method is flexible and easy to implement, and will cover a wide range of use cases.
Really hope you enoy!
Jude Greaves
2023-10-10 21:45:48 +0000 UTCSasquatch B Studios
2023-10-08 19:02:43 +0000 UTCJude Greaves
2023-10-08 13:59:29 +0000 UTCSasquatch B Studios
2023-10-03 19:27:52 +0000 UTCAloneOnMars
2023-10-03 17:13:40 +0000 UTC