Hey guys!
Someone in discord recently asked me if I could make a video on how to handle making enemies without having to copy and paste code multiple times for various enemies, while still maintaining the ability to have unique movement and abilities.
I remember VERY clearly how difficult I found Inheritance to understand when I was less experienced, and so I made the tutorial that I would have wanted to watch back then, which includes ACTUAL code examples for things you'd want to use in a game (instead of abstract/vague examples that just confused me more.)
Hope you enjoy!