NokiMo
Sasquatch B Studios
Sasquatch B Studios

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(Early Access) - Backing Up Your Unity Game with Github (Tutorial)

I literally avoided Github for years and opted to just back my game up on Google Drive and an external hard drive. Mostly cause I'd read somewhere that Github was hard to use with things like Unity projects. 

Maybe that was true a ways back, I have no idea, but it's REALLY easy now, so for anyone wanting a safe and easy way to back up their projects online (as well as a handy and easy way to revert changes) then this tutorial is for you.

Hope you enjoy!

(Early Access) - Backing Up Your Unity Game with Github (Tutorial)

Comments

That's amazing. I'll admit that my Github tutorial was a "for beginner, by a beginner" type of thing as I just learned it myself. There are so many things about it I'm still learning, thanks for passing this along!

Sasquatch B Studios

Another useful git feature I use quite often is the ability to stash commits, that is, you can work on something, but decide that you don't want to use them right now, but you'd like it for later, say to reference for a future pass. So then you can stash them, which reverts your codebase to before the changes, but you can at any time pull out those stashed changes and integrate them of refer to them in your codebase.

Alexander Presthus


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