NokiMo
Sasquatch B Studios
Sasquatch B Studios

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EARLY ACCESS - Unity State Machine Tutorial

This is a very basic implementation of a state machine to allow you to easily control and switch the states of enemies in your game.

We build it from the ground up showing you how to get a good state machine for any entity in your game that might need access to things like the Update function or FixedUpdate and things like that. So this is perfect for characters/enemies/NPCs.

Hope you enjoy!

EARLY ACCESS - Unity State Machine Tutorial

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