In this video, I share my insights on how video games are designed by taking a close look at one frame from the popular game "Hades."
I explain how every aspect of a game, including the visual effects, level design, and user interface, is intentionally crafted to create a cohesive and engaging experience for the player.
I also talk about the process me and my wife are using to design our own game, "Samurado," in just 90 days, providing valuable tips and lessons learned along the way.