NokiMo
LordArioch
LordArioch

patreon


Version 0.0.14

As promised the end of the prologue, grab it here

Polished version to follow as always, probably a few typos in this one, but I'll find them later.


Release Notes

- More Story

- 2 New Sex Scenes 

Comments

Beautiful art and well written. I've really enjoy your prologue. Only one nitpick, that the decision to join the demons didn't feel like it was Rowan's. He just did it because the other option was game over. Just my 2 cents, keep up the good work.

Hey Art, glad you enjoyed it. Was a bit worried about the MxM scene, not being gay, so glad people seem to like it. :) Keidi is a bit busy at the moment (I gave her five new characters to design / sprite lol) but I'll see if she can knock up a "hobo Rowan" sprite when she has a free minute.

Lord Arioch

I'm going to give it another once over later, I'll add something to that effect. :)

Lord Arioch

I feel like there was a missed opportunity when refusing to service one of the demon siblings. When refusing, Rowan says nothing. Something along the lines of "Fuck off, I'm a married man," would have fit wonderfully and driven home the fact that he hasn't forgotten why he's agreeing to fight for them in the first place.

Redfield

Wow... The sex scenes are far hotter than I expected! Especially because they content several images/poses. Good job! Though one thing I didn't get. Rowan spent several months in the prison. Maybe on top of his body you could add some dirt, wounds, etc? At lease a beard. It can be erased after he visits his room...

Artem

I'd like to keep doing the sex scenes with multiple images like in the prologue, hopefully the pledges will keep increasing to cover it. :)

Lord Arioch

I love the prologue. Now I'm looking forward to see the next phase :-) How are you planning to handle the sex scenes? Will be images for all of them? Only Text? A mix? Anything it's fine with me. IMHO the most important things in this type of game are a good story and seeing the effect of your choices on the world and npc. Even a text only game could do it perfectly.

Glad you are enjoying it. I'm really happy with how the prologue came out, and hopefully we can keep it going into the next phase. :)

Lord Arioch

What I especially enjoy about SoC is the dark realistic fantasy setting (if there is such a thing as realistic fantasy), the sophisticated language and of course the artwork. I am so looking forward to seeing you implement the event system! Thanks for all your efforts and keep doing what you are doing :)

Thanks James. Really appreciate your kind words and the support. Hope you continue to enjoy it.

Lord Arioch

Most sections are too large to add "in one go", and I don't want the game to become too top heavy in one area with big gaps in others, so it will definitely be a "bit of everything" approach.

Lord Arioch

No, it's text based, you get a menu of areas to visit, and in these you get events and outcomes.

I am really liking this, the VN portion was extremely entertaining, unlike many other VM's I played you had enough option in the game to keep me interested and make it feel like I was actually effecting things. I really look forward to the rest of this game.

I really hope that the gameplay is going to be sort of like the old isometric dnd games like Baldur's Gate and Icewind dale. That would mean releasing maps full of new content which would be cool.

lightningshifter

Having in mind you're about to implement an rpg system from now own, instead of a VN, how are you going to implement the updates? By sections (for example, adding most areas in one go, or quests one of a time, or interactions with a particular npc) or a bit of everything as you progress?


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