NokiMo
Monitor144hz
Monitor144hz

patreon


Wait Your Turn Redux v1.0.0-beta

Features: Enemy circling behavior The circling mechanic limits enemies to x amount of any attackers at one time. You may not notice it, but

The circling mechanic limits enemies to x amount of any attackers at one time. You may not notice it, but it's what makes group combat "fair" to the player in other games. They "wait their turn", and maybe if you play well enough you will get your turn to rip them apart.

Features:

Install:

Requires SKSE and Address Library For SKSE Plugins

1. Install mod.

2. Enable .esp.

3. Done.

Compatibility:

Incompatible with the original Wait Your Turn.

Compatible with CPR, SCAR, MCO, basically every other combat mod.

As usual, please report any bugs/crashes you encounter. By making me aware, I can deploy fixes which improves the experience of all my loyal patrons, and that includes you :)

Changelog:

28/5/2025 : v0.1.2 - Error fix for AE users.

27/5/2025 : v0.1.1 - Bug fixes

15/6/2025 : v0.2.0 - Features, fixes.

25/6/2025 : v0.3.0 - Transform protection

28/8/2025 : v0.5.0 - Bug fixes

15/9/2025 : v0.5.1 - Bug fixes and optimization

16/9/2025 : v0.6.0 - Added feature to pause attackers while target is in killmove

31/10/2025 : v0.7.0 - A bunch of stuff which will be detailed in a later post

13/11/2025 : v1.0.0 a lot of changes and overhauled circling.

Wait Your Turn Redux v1.0.0-beta

Comments

hello is there supposed to be a MCM because i dont see one on mine.

Slxcks

Thanks, on my list to fix ASAP

Monitor144hz

Running into a crash any time something dies, it seems like. This is on a fresh save, and seems to happen regardless of whether I killed the enemy or something else did. Here's a crash log: https://pastebin.com/pu1eAm0P

Gage LeBlanc

Seems to be getting a crash consistently related to conjured creatures. I have Mihail's Ancient Frost Atronach mod installed, and the game crashes whenever one of the draugr's summons an atronach.

ZoneShift


Related Creators