NokiMo
Monitor144hz

Monitor144hz

patreon


Monitor144hz posts

Background Characters v0.2.0-alpha Changelog

Hello peeps, this is the second promised post of this month!

Changes:

  • Fixed background NPCs standing on furniture

  • Fixed background NPCs misalign...

    View Post

Foot IK Fix v0.4.0-alpha Changelog

This is the first regular post for the month! Check out Skeleton Auto Patch for a bonus post.

Changes:

  • Fixed Foot IK turning off randomly and never turning back...

    View Post

Skeleton Auto Patch v1.0.1-beta

This is a SKSE plugin that patches the behavior at runtime to match whatever skeleton mod you have installed, e.g XPMSE.

Without any form of behavior patches, skeleton mods like XPMSE won't p...

View Post

Furniture Alignment Fix v0.1.0-alpha

A small mod that fixes the bug of furniture alignment being wrong (sitting/sleeping on thin air) on dynamically placed NPCs (FF actors). With this SKSE plugin they should snap into place automatica...

View Post

Project Announcement: Background Characters SKSE - True Procedural Crowds

Hey peeps! Happy New Year!

This is what I've been banging my head against for the past few days, apologies for the delay. I wanted it to get it out by the 28th but there were a lot of issues...

View Post

Background Characters v0.2.0-alpha : Procedural Crowd Generation

If you want a detailed description about this mod, read the announcement post.

This SKSE plugin adds procedural...

View Post

Asset Doctor v2

Hello peeps,

I had the opportunity to focus on what I really wanted over the past few days, so I updated Asset Doctor on Nexus! Truth be told, I had a half-baked update in the works for a whi...

View Post

Unified Cover System v0.1.0-alpha

Hello peeps,

This is the first of your monthly releases. I apologize for the delay, mid terms cooked my sleep and I ended up falling ill for a bit :(

There's no announcement post yet so...

View Post

December Life Update

Hello peeps,

Unfortunately I caught the flu so the first of this month's release will be delayed a few days, but there will be no overall change to the posting system (still getting a minimu...

View Post

Foot IK Fix v0.3.2-alpha Changelog

I forgot to upload yesterday, sorry!

Changes:

  • Fixed crashing on some creatures

  • Restored extra raycast for humanoids that was accidentally turned ...

    View Post

Wait Your Turn v-1.0.0-beta Changelog

We're so close...

Hey do you like drinking games? Every time you read the word "circling" in this post, take a shot.

And yes, this is your first of the bimonthly release, earlier than u...

View Post

Wait Your Turn Redux v0.7.0-beta Changelog

This is the 2nd of your bimonthly release. Usually it would go on the 28th but it was slightly late this time because of MCM London.

Changes:

  • Fixed crash from m...

    View Post

Monthly Updates Bundle

Hey all! I'm feeling somewhat better, so here are this month's updates. As usual the 28th regular post is still coming, it might be delayed a bit (still within this month though) as I'm going to Lo...

View Post

Post Delay Notice

Hello all,

I didn't forget about the monthly post! I am currently very sick from catching the freshers' flu (bedridden pretty much most of the day). Updates/releases will be delayed until I ...

View Post

Dynamic Economy v0.1.1-alpha

Requirements:

SKSE

Address Library for SKSE plugins

Features:

  • The following factors affect the buying and ...

    View Post

Dynamic Economy Project Announcement

I confess: my 100% favorite thing to do in games like Mount and Blade Bannerlord, Battle Brothers, and Starsector is to be a filthy little loot gremlin that goes around buying low and selling high,...

View Post

Wait Your Turn v0.6.0-beta

Second half of the first bimonthly post, thank you for the patience.

Changes:

  • More optimization; only update circling group when target is being circled.

    View Post

Wait Your Turn v0.5.1-beta + Foot IK v0.2.1-alpha Change-log

This is the first half of the first bimonthly update (15th) for this month.

Wait Your Turn:

  • Fixed random crashing on actors l...

    View Post

Foot IK Fix - Soles of Skyrim v0.2.0-alpha Change Log

Second half of the regular 28th update.

Changes:

  • Fixed creatures being affected by permanent foot IK (this was not intended, although I will look into specializ...

    View Post

Wait Your Turn Redux v0.5.0-beta Change Log

This is the first half of the release on the 28th. For the other half, see the changelog for Foot IK Fixes.

Changes:

  • Fixed head-tracking not being cleared...

    View Post

Experimental Foot IK Fix - Project Announcement

This is the mod I've been banging my head against for the past week, and the first monthly post (for the 10th-15th).

TL;DR this mod makes legs and feet look ...

View Post

Experimental Foot IK Fix - v0.4.0-alpha

Requirements: SKSE Address Library Install: Install with mod manager, enable mod. Quick Notes: This is a very very alpha release; some stuff

Requirements:

SKSE

Ad...

View Post

Wait Your Turn v0.4.0-beta Change Log

The thumbnail may be a bit off, I haven't transferred the images from my old drive yet so I had to make do.

Changes:

  • Fixed a bug where searchin...

    View Post

Post Scheduling Changes + Life Update

Hey all,

First of all; good news: I got a summer internship as a back-end developer. As someone who just finished their first year of their degree this is a significant boost for my work expe...

View Post

Project Announcement: Crime Extensions SKSE

Vanilla Mechanics:

Upon a witnessed crime:

  • The bounty is immediately added to the crime faction.

  • A hivemind-like crime response is set in the i...

    View Post

Crime Extensions SKSE v0.1.0-alpha

This is the first of your regular bimonthly posts! Slightly late on the 16th sorry about that!

Features:

Upon a witnessed crime:

  • The first NPC witness will try to report...

    View Post

Smol Delay Notice 16/7/2025

Hey all!

So I was going to post the completed release for this new project but I just realized I forgot to find the AE addresses. And there are about 7 hooks and 2 RE-ed functions being calle...

View Post

Wait Your Turn v0.3.0-beta Changelog - Henshin!

This is your regular post on the 25th for the month.

Changes:

  • New! Transformation protection;

    • When transforming into a werewolf o...

      View Post

Wait Your Turn Redux v0.2.0-alpha Changelog - Fixes & Features

Changes:

  • Circling system now excludes non humanoid creatures.

  • Circling system now excludes NPCs in non-interruptible ...

    View Post

Wait Your Turn Redux v0.1.1-alpha Changelog - Hotfixes

For a general description of this mod, see the original post.

Fixes:

  • Fixed enemies not circling after loading a save where player was in combat.

  • ...

    View Post