NokiMo
aurorasfog
aurorasfog

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November Development Report II

Hey! I am currently optimizing and improving some aspects of the main menu, as well as adding new ones. There is not much left and very soon I'm already thinking of moving on to character customization. But for now lets talk about some changes.

1. Saves

I has some time to test new save system since the last post. Everything works fine, both the menu and the saves themselves ;)

2. Loading the Game

Now the game (application) starts immediately w/o any delay and instead it's loaded "behind the screen". It also made it possible to remove the fps spikes and reduce the blinking of lighting after loading the scene. All settings and sound volume are set before the main game starts, which allows you to load textures in the desired resolution immediately, and not reload them after the scene starts.

3. Graphics

In build 0.09, the game at the first launch set the graphics to a "High" preset, which is not suitable for players with low-end PCs. Now the game sets the graphics preset depending on your graphics card. So players with a video memory of 2GB or less will automatically have a Low preset.

4. Settings

At the moment I am working on finalizing the settings. Finally fixed the sound volume setting. Now the volume is set logarithmically, not linearly, in other words, the volume changes more smoothly, and not sharply as before. I also plan to add new settings, such as changing the field of view (FOV). And what settings do you think should be added?

5. Other

November Development Report II November Development Report II November Development Report II November Development Report II

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