Release Delayed
Added 2021-10-10 13:09:50 +0000 UTC
Hey, guys. I want to tell you not very good news: the release of Aurora is postponed due to critical errors.
- Baked lighting does not work in the build (screenshot 1). After several days of trial and error, I came to the conclusion, and after that I found evidence on the Unity website that this error is an engine error. And I decided to switch to a newer version of the engine, from where the following error grows.
- Shader error (screenshot 2,3). When switching to a newer version of the engine, I made sure that the last error was fixed, but the next one appeared. The new version doesn't get along very well with some shaders (vegetation and water) and I could change them to simpler ones, but then the game will have a more simplified version of water and some features with it will disappear...
As a result, I decided to postpone the release of the build until the second error is fixed, and until then I will try to finalize the shortcomings and add new content so as not to sit idly by. And I will ask you to show a little patience and understanding. And I apologize for the inconvenience...