NokiMo
Alan Michel Montiel Aviles
Alan Michel Montiel Aviles

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Devblog #1 Stardew Mamis

Hello everyone, I hope you had a great week. These are this week's gameplay previews. Unfortunately, Patreon won't let me upload videos, so they'll have to be images.

#NEWMAPS

I finished adding some scenarios for the first phase of the game. There were 12 scenarios in total, including houses, parks, and caves, along with their respective connections for proper entry and exit. Here are some of them:

#TreeImprovement

I finished adding a feature that allows you to cut trees and save them so they will reappear in a few days.

#Stats and Armor Upgrades

Stats for the player's weapon and armor will now be displayed with an animation when you put it on or take it off. It will also show which skills you have unlocked so far.

#New Tools

Now players can decide where to grow their crops on their farm with two new tools that have been added. These tools will allow you to add or remove crop locations. Each time you create a plantable area, it will cost more energy than any other activity! This will make each farm unique, as you decide how to customize your crops.

#Fish Update

More fish have been added, a total of 6 fish, with their respective skin, item, and selling price. Each fish has a different difficulty level to catch; the harder it is to catch, the more expensive it will be, and it also depends on the type of rod the player has. The better the rod, the higher the chance of catching fish. I plan to add a much wider variety of fish as well, but for now, those will be the first area. I also added a fishing area on the farm, but more common fish will spawn there. If you want the best fish, you'll have to go to the lake. The type of fish you're catching will appear in the top left corner of the minigame. Here are some of them:

#New Ability Animation

Added a new animation for when the player uses their "E" Ability that allows you to run faster for a few seconds.

That was this week's work. I'll have a lot more updates next week so I can start working on NSFW content in the game. I just want to get most of the mechanics ready first so I can focus entirely on NSFW animations.

I'll be reading if you have any questions or ideas.

Have a great weekend!

Devblog #1 Stardew Mamis

Comments

No, there's a limit. You'll start at 100% at the beginning, but as you unlock armor, you'll gain more stats for everything. Thank you so much for your comment. Have a great day.

Alan Michel Montiel Aviles

In the gameplay will you be allowed to stack your energy and health (beyond 100%) like you could in your previous game?

drakantaginex


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