Status update (08/19/2024)
Added 2024-08-19 01:33:09 +0000 UTCI'm happy to announce that Nel's Misfortune 0.4 is out!
The changes that the new version makes are the following:
Added 3 new locations to the game: a shop, a whorehouse and the Galilei. In the shop the mc can buy a weapon and a new suit in order to help against her competition. The whorehouse is of course to gather research and become more intelligent. The ship is practically for sleeping, but the mc can also read the story Aarla's Descent and just chill in general.
Added the option to work in the pub as a barista (the bondage way!). This job pays less than the first one, however it costs less energy (2 energy points vs 1).
Added a new stat to the game called corruption. If the mc goes to the whorehouse regularly it will reach maximum and allow her to go to the Slave Registry. In previous versions the mc could go to the slave registry right away. But now she has to work for it :D
Added new outcomes to the encounter on the wreckage. If the mc wears the new suit victory is guaranteed in both starts. If the mc only buys the gun it will still guarantee victory in the human start. In the adenanian start the gun doesn't do much since adenian skin is bulletproof.
Added a time event after the seventh day, where the tracker shocks Nel unconscious. If the mc is not with Fiz at this time, the pirates will scoop her up and keep her as a slave. If the mc is with Fiz at this time, Fiz will find out what happened and escape from the planet with the mc kept as his slave.
Replaced the pony images with new ones.
As for future updates, I realized that I will need more time in order to make this game feel like an actual quest where choices matter. So instead of just the next one, I will make several more updates with the intent of flushing things out. This will include more items in the shop, hunting down some troublesome folks in town, the option to break into Fiz's ship, and of course to go directly after your competition. The goal is that you could replay the game a dozen times and get different outcomes.
In other news we had a new vote that came to an end regarding Crude Awakening's main fetish. This vote was fairly straightforward just like the previous one (56% for ponies, 28% for straitjackets, 11% for black latex, 6% for chains). The pony and the straitjacket ones are a bit closer. The straitjackets have 4 Vice Admirals and a Captain, so 9 points total. The ponies have 1 Grand Admiral, 5 Vice Admirals and 4 Captains, so 18 points total, which makes the pony path a clear winner (I've attached the excel sheet to the Patreon post if you want to see it).
As for Crude Awakening itself, I think I've made some decent progress. I will post the next update for The Zeta Sector on August 25, then I will see if I can release the bata at the end of the month, or if I have to work on it for another week. The version number will be 0.2, but we are talking about a large extension, which replaces a lot of the silly stuff that is in the current one, adds new bad ends to the game and extends the game loop so it would be more enjoyable.