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shaunjs
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ARPG - Final Episode


(source code will be updated soon, hd may still be processing if you arrive here very early, video will go public on Friday. Giving *all* patrons early access to this episode to celebrate.)

ARPG - Final Episode

Comments

Actually, I just figured out the draw GUI and the oTitle issue. You need to put display_set_gui_size(320, 180) in the objects. However, it doesn't explain why the oCamera object doesn't work when you run it in HTML 5.

I do have 1 very important question to cap off this tutorial series. When you run the ARPG Final from the source code on HTML 5(instead of test) why do the object managers(oTitle, oUI, and oCamera) get scaled way incorrect? They get sent to 0,0. The top left of the screen.

Hey Shaun, with the series over just curious if you are going to enter the opera GX game jam that was just announced ?!

Chris


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