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ARPG Episode 35 - Coins UI

Hey everybody! 

This episode has been 'done' for a little while but I had some rendering difficulties. I've picked up a new M2 harddrive that I hope will speed a few things up as I realize I've been relying on a lot of footage being held on my slower but bigger HDD for a while now.

Out to the public on Friday!

General update coming after this post.

ARPG Episode 35 - Coins UI

Comments

Oh sure, that is definitely also a reason!

Also, "...and what are video games if not about making numbers get big!" I think this just ruined games for me...hahahaha

At the 13:30 mark you postulate why shouldn't one just put the "one line" of the collect script where it was needed because of game growth, but the real reason seems to me is that it allows you to set that script as (in this case) the variable definition of the coin - if you didn't make it into a script you couldn't just call it as a variable definition. Oh, and banging simple video - very compact and awesome!!!


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