NokiMo
shaunjs
shaunjs

patreon


ARPG Episode 28 - Destroying Enemies

Everything we need to DESTROY OUR ENEMIES. A short part, but an important one!

Live to YouTube next Friday.

ARPG Episode 28 - Destroying Enemies

Comments

If you join the 20$ tier, will you have access to the code for the finished rpg game or just the source code up to the last video which is enemy dying?

A little tweak I have made is in the enemySpeed variable definition is putting the speed as random_range(1, 1.8) - numbers are just an example. That way when there more than 1 enemy they move at slightly different speeds and the overlap is a lot less frequent. Maybe not what you're looking for but I like it

Hello shaun, I was wondering whenever u have time. If its possible to add in this Series how collision with enemies works like with slimes ive been days and hours trying to figure it out, but its just not working, or not perfect, etc. I want them not to overlap so its not so easy to kill them..


Related Creators