Upcoming Update: 7.6.0
Added 2020-01-08 00:29:39 +0000 UTCHeya,
over the past week, we've been working on a new filter update. This one includes a large bunch of changes to crafting, prophecies, fragments, new influence types, tiering architecture and balancing.
Below you can find the sneakpeak of the 90% ready changelog. I'll also post the alpha version of the filter in a separate post. Feedback is welcome, I expect the filter to go live in 24-48 hours,
- [CONQUERORS OF THE ATLAS] Reworked and restructured the tiering for all 6 influenced types. It now uses the economy-based tiering system for all tiers. I'll keep a close eye on that one, but it should be much more accurate already (even if there might be some false positives)
- [CRAFTING] Vastly simplified the crafting section. It was previously overly complicated. Merged and simplified several rules. The crafting sections went down from a 36 combined rule set down to 14.
- [FRAGMENTS] Entirely reworked the fragment tiering. It now has it's own economy-based tierlist. Items will be retiered and adjusted with every update, similar to the other tierlists.
- [PROPHECIES] Reworked prophecy tiering. It now supports special tiers for hideable prophecies, map-enchancing prophecies etc.
- [ENCHANTMENTS] Added a separate rule for boots/gloves and helmets enchantments. Boots/Gloves enchanted items are no longer highlighted on Very Strict and up. Enchanted helmets have increased highlight.
- [DIVINATION] The following divination cards have been moved and "anchored" (not affected by economy tiering) to the tier-5-currency tier: "Rain of Chaos" "Her Mask" "The Gambler" "The Flora's Gift" "The Scholar". These cards have the highest dropsize, but low highlight and are hidden on Uber Strict and upwards. Their treatment is now very similar to that of alteration orbs and similar tier items.
- [TIERING] All tierlists have been adjusted to better match the current state of the game. Affected tierlists are: uniques, divination cards, unique maps, fossils, incubators, prophecies, scarabs, high level crafting bases, oils, fragments, shaper, elder, crusader, hunter, redeemer, warlord
- [DIVINATION] Random tier 5 (lowest tier) divination cards are now hidden on strict and upwards.
- [MAPS] Reduced highlight and sounds on T15-16 maps.
- [MAPS] Incrased highlight for the 4 shaper guardian maps (shaper only: there's currently no way ingame to identify "Elder" maps as such, this needs to be adjusted by GGG)
- [INCURSION] Added "Citaqualotl" (summonner) to the "valuable" mod combination, that are highlighted on Very Strict+.
- [METAMORPH] Catalysts now have 2 tiers.
- [LEVELING] Adjusted life/mana/hybrid flask highlight levels to smoothen out progression
- [UNIQUES] Loreweave rings are no longer highlighted on Uber+ strict
- [BETRAYAL] Added a special section for 2x-veiled items.
- [BETRAYAL] Random (non-member specific) veiled items are now no longer highlighted on Uber-Strict.