There's a lot of FilterBlade work and I can use every minute I get for programming, so forgive me for keeping this post short.
Here are the big feature coming for the upcoming FilterBlade upd...
2025-12-09 17:28:53 +0000 UTC
View Post
BEFORE We start: I'll give you an update on the upcoming FIlterBlade features tomorrow here
As you know every league receives an update of the FilterBlade wallpaper.
This is the planned...
2025-12-09 01:27:50 +0000 UTC
View Post
Hello everyone, I'm busy finetuning the filter and filterblade for 3.27.
This league is quite simple in terms of new/changed items, so I'm packing in all the time to finetune and improve the ...
2025-10-30 18:47:58 +0000 UTC
View Post
This is the big one.
Since we added the PoE2 auto-adjuster we received 2 questions without end:
I don't think this comes as any surprise, but after the success of the auto-adjusted for PoE2, we wanted to expand this feature and extend it for PoE1.
In this post i want to talk about the P...
2025-10-22 17:10:30 +0000 UTC
View Post
The wallpaper for the upcoming league!
I didn't feel like the curent league has a noteworthy representable character (the Kaom Jr. and Yama the white were notable mentions), so we decided to ...
2025-08-28 13:57:28 +0000 UTC
View Post
Current visuals of the upcoming feature! I hope this image doesn't require further explaining.
If you have questions or comments, let me know!
2025-08-27 09:11:19 +0000 UTC
View Post
Hello everyone,
there's a PoE2 league launching in just a couple of days and I wanted to give you an overview of the things we've designed for it.
This is a very high level overview and...
2025-08-26 22:33:56 +0000 UTC
View Post
Thank you for all the feedback! Here's the finished version.
The art has been create by MochiMiniMayhem ( https://x.com/Mochi...
2025-06-10 15:00:13 +0000 UTC
View Post
I had to chance to alpha-test 3.26 and I've been working non-stop to implement the following overhauls into the upcoming filter&filterblade update.
Unfortunately I have to reset a...
2025-06-10 10:17:44 +0000 UTC
View Post
Hello everyone. I'm very excited for the upcoming release of the next PoE1 league.
I'm very busy integrating the content into the filter and reworking some larger pieces within the filter. Po...
2025-06-08 22:35:49 +0000 UTC
View Post
It even feels weird to write, but I published my first filter 10 years ago.
I didn't expect that it would become an integral part of my life with my years being more defined by the 4 (or less...
2025-04-15 17:24:53 +0000 UTC
View Post
This took a while to get right, but the economy based filters are back for PoE2!
Feature rundown:
The Dawn of the Hunt filter(blade) update is live!
All basetypes are migrated, tierlists adjusted
Spears and bucklers added!
Zen Style is available on Fi...
2025-04-04 17:56:12 +0000 UTC
View Post
Dawn of the hunt releases tomorrow.
Of course my filter and filterblade will be updated as well!
I just finished finetuning most of the changes, updating filterblade integrations aaaand...
2025-04-04 00:17:37 +0000 UTC
View Post
I have not posted much over the past month, but that does not mean that work (ever) stops. We've done several improvement to FilterBlade, the base filter generation, economy parsing and a ton of pe...
2025-03-31 14:00:14 +0000 UTC
View Post
Going to go live on twitch.tv/neversink in an hour or two.
From there on: my only plan for today is release everything. The website will feature the background above.
I don't expect e...
2025-01-11 09:58:47 +0000 UTC
View Post
I need to proceed working on FilterBlade, but I wanted to give you guys some good news:
This is an UNDERTESTED and UNFINISHED version of my upcoming filter.
Full release on saturday!
Many things are just UNFINISHED:
Leveling is unfinished
Tierl...
2025-01-10 00:55:38 +0000 UTC
View Post
Super short post as I need to continue filter work
Status update:
Hey everyone, we're slightly adjusting the schedule for the release of my filter + filterblade:
Our current goal: both are going to be released at the same time between ...
2025-01-07 00:45:26 +0000 UTC
View Post
I've made very good progress on the base style+strictness gradient of the filter. What gave me most troubles today?
Rares and Splinters
Rares presented a logic problem.
Splinters...
2025-01-05 04:02:43 +0000 UTC
View Post
I want to tell you about:
how my filter styles function
some details about the basic style
a dark mode style 'discovery'
If you're ...
2025-01-04 00:30:17 +0000 UTC
View Post
Hello and a happy 2025 to all of you!
Let me first give you a brief status update on the work of my filter.
Tierlists are fun. But they're also surprisingly hard to get right. The steps between them need to be just right to make them distinct, but not too crazy either.
This has always created chall...
2025-01-01 23:21:20 +0000 UTC
View Post
I want to provide you guys with an update on my PoE2 filter + filterblade work.
This may sounds surprising but tiering normal, magic and rare bases was often one of the trickiest parts of mak...
2024-12-30 23:48:32 +0000 UTC
View Post
FilterBlade is returning for PoE2 in 2-3 weeks.
It'll take a while to redo and integrate styles for PoE2, but I'd like to give you guys help me choose the first one!
Customsoun...
2024-12-27 16:00:16 +0000 UTC
View Post
I've had some breakthroughs when it comes to data and programming and wanted to share a timeline for the upcoming project releases:
Since filterblade will probably take 1-3 more weeks, I've taken the time to improve the mini-filter published a ~week ago.
The new version is much more up to my standards. Everything about it...
2024-12-18 02:02:36 +0000 UTC
View Post