[News] Update on the Game Crash Issue
Added 2024-06-17 16:44:59 +0000 UTCHello everyone, Corintio here!
We wanted to keep you informed about the crash issue we're currently dealing with. Here's what's happening:
What's the Problem?
We're facing a memory issue related to something called MAllocBinned2. This type of problem is quite tricky because it's very general and can be caused by any piece of data, asset, or code loaded into the game's memory.
What Are We Doing?
Programming Team: Our programmers are focusing on the largest and most frequently used classes in the game. They're fixing any issues with references and general back-end code they find. Focusing on reducing the RAM necessary for each of our game's classes.
Programming Lead (Henrique): Henrique is personally looking into the core C++ base classes to check for any misuse of pointers. Additionally, he's optimizing other systems that might be contributing to this issue.
Corintio and QA Team: I'm collaborating closely with our QA team. We're releasing internal test builds daily to help pinpoint the exact cause of the crashes.
What This Means for You
We understand how frustrating these crashes can be, and we apologize for the inconvenience. Please know that we're working hard to resolve this issue, but it may take some more time to fully fix it.
Thank you for your patience and support as we work through this, we'll keep you updated on our progress!