NokiMo
lustfulillumination
lustfulillumination

patreon


Patch 0.25.1 Feedback collection hub

Hello everyone!

So far we managed to collect some feedback that said:

Please, let us know about anything else that you manage to find so we can fix it ASAP. Be it glitches in the level design, clothes that might be clipping, etc.

I'll check this post here again on Monday and everything you report will become a task in our list. Thank you for the patience and I hope the good outweighs the bugs on this patch!

Comments

Thank you, I will add these to the list.

Kalyskah Team

Note that I don’t have the best pc so some of these bugs might be a result of that. • The game keeps crashing, though it is usually when I run to run into a new area or room. • Enemies spawning in and clipping through a bridges and the floor ( around the area where Kalyskah says “finally an open door”) and enemies spawning into my existence in my line of sight. • Although I do like the spike in difficulty adding rats has health aid like in the legacy version could help with the difficulty, if there are rats, I have not seen them. • Enemies that I have already killed seem to re-spawn when I die or reload a save • I don’t know if it is implemented yet, but Merishya has no face animation for her dialogue • And the boss fight after you meet Merishya does not trigger

ALDER628

When you say the older version, do you mean our first release on Unreal 5 or the ones released in Unreal 4?

Kalyskah Team

Thank you. We are aiming to fix everything in the next few days.

Kalyskah Team

We noticed that and it's on our list of reviews for monday

Kalyskah Team

There won't be another prologue after this dungeon is done, we are focusing on wrapping up the prologue content we started and then moving back to the legacy content. We are close to this milestone, the team has grown and we are moving as fast as we possibly can.

Kalyskah Team

The dungeon was redone to be at a faster pace because later on it will be put in between the prologue and the open world of the legacy content. And we don't want the players to spend 40 minutes on it like they did before since it will be a chapter in between two timelines. I hear what you say about the details and there are many cutscenes incoming for the new dungeon that will focus on Kalyskah's emotions when she meets the familiar faces of the acolytes you helped during the Slice of Unlife questline at the prologue. We will also work on boss fights in areas like the one where you can fight Alvina at the sewers, broke and also that troll.

Kalyskah Team

Game crash when in combat

JACK

+1

JACK

Cant map abilities and the entire game is crazy unstable. And combat lock on doesnt seem to trigger properly. Hud says RMB for both block and sprint. Hud generally isnt showing up ost of the time, and yall really need to add a grab/feed button. This game has potential, but go back and play masquerade bloolines, itll give you some godd ideas for how abilites should feel and be mapped.

PsychoDawn34

Game crash when in combat, don't know what trigger it, could be random

Nguyen Vuong

Your constantly saying that there might be Bugs is so true. What i can not understand is why would you make a change to UE5 with a Game full of errors in the first place. Raytracing is stuff for working Systems. The new Dungeon is not a better version of the Legacy one but a fast Remake with no Love for Detail. The constant Crashing hinders you from at least have a bit of gameflow. I was making a List of Errors and Bugs to help you find them before the Steamfest but the Amount is just to much. Please don't take this as a reason to start all over again building another Prolog no one asked for insted of aiming on fixing legacy first. Impression is this Project can not be saved under your lead. Enjoy the Aimed for Peek in Donations. Yes i do think your Evil.

Dario Guggi

Well it felt like a TON of BS.

Dario Guggi

Hi - sorry, didn't see this page opriginally, so this is a duplicate of a direct message I sent you ...... Hi - just downloaded your latest version 0.25.1, unfortunately it does nothing. It actually creates two processes - kalyskah and BootstrapPackagedGame - but nothing actually happens. The older version worked fine. Any ideas? I on AMD Ryzen 9 7900X3D processor and using an NVIDIA GeForce RTX 4070 Ti graphics with 64GiB memory.

harri38


Related Creators