NokiMo
lustfulillumination
lustfulillumination

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Almost there!

Hello everyone!

Just wanted to give you a quick update saying that the next patch will be released within the next 48 hours. Almost everything is ready, we are just doing some fine-tuning and scattering loot across the dungeon. We have packed the game at least 5 to 6 times in the past week to run internal tests and try to solve crashes and other minor issues. So hopefully things will be quite stable this time =)

I won't show much of the new dungeon because I don't want to spoil the surprise.

 

Almost there!

Comments

Your constantly saying that there might be Bugs is so true. What i can not understand is why would you make a change to UE5 with a Game full of errors in the first place. Raytracing is stuff for working Systems. The new Dungeon is not a better version of the Legacy one but a fast Remake with no Love for Detail. The constant Crashing hinders you from at least have a bit of gameflow. I was making a List of Errors and Bugs to help you find them before the Steamfest but the Amount is just to much. Please don't take this as a reason to start all over again building another Prolog no one asked for insted of aiming on fixing legacy first. Impression is this Project can not be saved under your lead. Enjoy the Aimed for Peek in Donations. Yes i do think your Evil.

Dario Guggi

There is some fine tuning remaining but we are close.

Kalyskah Team

Hoping to see it soon. Super excited.

Leviathan

Wow, it's really great

JACK

Yessss

Nicholas P

Can’t wait. Kalyskah is awesome!!

Robert


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