[News] Compassion affecting gameplay!
Added 2022-09-24 04:16:01 +0000 UTCHello everyone, Corintio here!
The game's story is mostly about the road of Kalyskah towards learning to be humble and compassionate or diving deep into her monstrous side and becoming a ruthless and controlling ruler.
Our animator is feeling sick, so we won't be able to add a quest on the prologue for the next patch, so I asked the patrons what plan B I should take, and most of them thought I should trust my gut. So I'm starting to, among many other things, add mechanics that will better represent how Kalyskah's compassion will affect her as the game progresses. So here's the very first example:
You know how when Kalyskah is thirsty, her eyes turn red, and she changes her posture and starts looking around and opening her mouth?

So now the threshold that will say how long she can stay without looking like that and also taking sunlight damage will change together with her compassion:

Ignore the cost of this skill, I just need to organize the UI so that it doesn't show the cost for her innate abilities.
Now, of course, we are not just encouraging players always to want to play as a high-compassion Kalyskah, because, as you all know, the dark side is a pathway to many abilities some consider unnatural. And as Kalyskah's tolerance to the sunlight and ability to socialize decreases, she'll start to grow more powerful with her magic:

Now, this is only the beginning. I plan to start tweaking spells and other sides of the game (Like the rolls) to be influenced by her Compassion and Loyalty attributes as time passes.
I hope you enjoy it! =D
Comments
I'm still deciding if I'll make powers that will only be available for each compassion path or if I'll make that the powers will change in looks and behaviour depending on compassion levels.
Kalyskah Team
2022-09-25 18:40:52 +0000 UTCWill there be any "good powers" as a bonus for the compassionate path?
vidalaac
2022-09-25 17:36:45 +0000 UTC