NokiMo
lustfulillumination
lustfulillumination

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[Poll] Stamina balancing

Hello patrons!

I'm making this poll available only to the neonate+ patrons because you are the ones with access to the most recent version of the game. Some people have complained of the cost of stamina on the attacks. So I wanted to explain how it works right now:

With all of that said, I wanted for those who got a chance to test version 0.13.1 if the game is currently comfortable to play, considering that increasing your stamina will slowly make Kalyskah able to do more during combat.

About changing stamina amount depending on the difficulty you are playing:
This would complicate things on the programming side and I really don't think it's the best way to solve the situation. Because this would make the game extremely hard to balance, we would need to test it several times and in several different game modes.

About the Poll:
I've put some options on this poll for you to let us know your thoughts. Note that I've added an "I don't like" and an "I like" option for each of the things I mentioned above, and my intention is to know exactly what is working and what is not working. So please, check one yes or no for each part of the stamina system so I can better understand your general opinion.

Comments

What would you suggest for us to improve?

Kalyskah Team

We are working on the skilltree and you gave some nice ideas of things we can do to make her more lethal during the night!

Kalyskah Team

Kalyskah stamina recovery should be less effective by daylight. Also, this could be amended with special skills in the skill tree (a dark way with inherent skills maximising her letality by night or in dark places, and a bright way with other improvement vs daylight).

Dilvish

Fights are a bit messy for me. Would it be possible to make them more "playable" ? Actually, battle is more "clic clic clic" like a lunatic on my mouse... ;)

Dilvish


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