Hello everyone Corintio here!
We have received some reports of people telling that the armour rating of the character wasn't displaying properly. We had a look at the scripts and noticed that the values were being added several times, and the same thing was happening to the amount of damage that Kaly was causing to the enemies!
So we managed fix this problem, and now the game became a little bit more difficult because the enemies will take a few more hits before they die. Which is good, because we think that before the game was overly easy, and we couldn't fix this difficult because we didn't know why sometimes we tweaked and it was getting too hard as well. With this fix we will be able to properly calculate how many hits an enemy can take before they die.
Also, ever since the release of version 0.3, we had this problem:

Pictures were taken by the patron Lee Thompson
We found out what was causing this and we also solved it!
=D
Ps. There will be new armours and a new weapon coming on the next updates as well =)