[Release] Version 0.11.1
Added 2020-05-28 08:14:04 +0000 UTC
Hello everyone, Corintio here!
Today we are happy to present you the newest version of the game, that was entirely focused on adding more to the story!
There are things that we are still improving, but we hope you like what we have so far, and thank you very much for your support!
Fixes
- Increased skin pore resolution on Merishya
- Fixing spots on pause menu that weren't turning black
- Fixed some holes on the level
- Fixed a function that sometimes were making Kalyskah emits a weird moaning sound when you arrived at Thulgata Oo’
- Improved the way the game sets the map you currently are when saving it, so this will probably end once and for all that annoying bug that always came back: The one that you would load back at the dungeon sometimes, even though you had already reached the open world.
Enhancements

- Improvements on the cliffs of the game and opened the view a lot more at the graveyard.
- Roof and indoor light fixes
- Improved facial expressions some of the erotic animations
- Better friendly combat AI: Merishya will now attack the characters that are attacking or targeting Kalyskah, not only the ones Kalyskah is targeting.
- Many improvements on the level design: Rivers, trees, rocks, grass, an herbalist hut that is under development, lights, etc. We are getting close to the day where we will enable the other side of the river to be playable.
- Migrated to Unreal 4.24, which brought better stability to many things (But new unpredictable bugs as well, let us know if you find that something that used to work is no longer working)
- Days now lasts 96 minutes. But don’t worry, we are adding a way to fast forward in time: beds.
- Distance Fields on the level, which means better shadows when things are far away.
Features
- New event on the world: Kalyskah can help a group of people that is being attacked by bandits on her way to Milhaven. It will trigger the Safe Haven quest, part of the main storyline. Notice that you need to do this quest before entering the actual city.

- New Questline: A City of Thieves. This is the main storyline and you’ll learn what happened with Kalysakh’s Blood Gem. Notice that the lipsync is a little out of place for some characters and that not every dialogue line had enough attention on the animations, we’ll improve them in time.

- We did several new dialogue animations, so now on some of those scenes, you’ll see that not everyone will be idle staring at you.
- Kalyskah can now sleep on a bed at Kelhold (I’ll learn where it is on the new questline) and also at Bouchard’s Tavern and Inn.
- Vulkan support: You can open the launcher on the game’s folder to switch between DirectX 11, 12 or Vulkan.
- Ilya Bouchard will greet you when you enter the tavern… Wait for her lines to be done before talking with Madame Bouchard otherwise, the subtitles will be overlapping. This will be fixed in the future. You’ll probably see a floating broom there… don’t mind it, it’s a work in progress!
Known issues:
- Some dialogues might have the characters facing another direction, weird behaviour on the eye-tracking or maybe cameras out of focus. Since it's nothing that is as usual to see, we did not want to hold the release for another week just to fix those details. Just know that all the dialogues are going to be improved in time. =)

Download
If you are not a patron, you can download the public demo by following this link. But we recommend you to get it through the itch app since it will auto-update the game when you have a new version to download.
Follow these instructions if you are a patron:
- First, you need to create an account on itch.io.
- VAMPIRE: Link your account here, and download the game here.
- ROYAL BLOOD: Link your account here, and download the game here.
- NEONATE: You'll get version 0.11.1 in something around a week!