[Release] Version 0.9 preview (Test branch)
Added 2019-12-10 02:36:27 +0000 UTC
Hello everyone!
Here is another Royal Blood release, there is no new gameplay content here yet, it's more about a bugfix, performance improvements and aesthetics!
Fixes:
- Getting defeated by the bandits at the surface world will no longer make the one that defeated you disappear. This should fix a problem that was preventing some people to finish that quest step without reloading their save.
Enhancements
- Changed the way breast sliders work: Now we have only one slider called "Breast Size", which will increase Kalyskah's chest in a much more comfortable way than what we had before where you needed to manually adjust the mass and separation to make it look good.
- Huge performance improvements on the GPU. Tiny Talisman guys did a really great job on optimizing materials and asset's Level of Detail.
- Trees are bigger and darker now, which will make the woods feel more like "woods". With bigger trees, you will also have more shadows to walk under when your blood points are low.
- Merishya's armour now glows.
- Karnstein leather won't shine as much as it was before. Now it will look more like leather than latex, the way it was meant to be.
Features:
- Kalyskah's breasts now have physics. Notice that some armours like the ones where she has a huge metal plate on her chest will not bounce. But the ones made of leather, cotton, etc will.
- You can now add elven ears to Kaly on the character customisation screen because why not?
Known issues:
- Slight mesh clipping when Kalyskah moves with the Karnstein Leather armour when the breasts are on the maximum value.
- For some reason, Kalyskah might be able to attack and move during the dialogue with James. We will look into this during this week.
Royal Bloods: To get the game you should follow these steps:
If you are using Itch desktop app and already have access to the last Royal Blood patch, just click to update it. If you don't: