Hello everyone, Corintio here!
This is a heads up about what we are preparing to bring to you this month:
As you can see by the video, we have been very pretty busy working on the cinematic of the game. We have 3 of them to be done until the end of September:

(This interface is a placeholder)
This one will be done pretty early this month and it's the reason that we couldn't release a patch on this weekend. We have been doing the save\load system from scratch to make it not just more reliable and fast, but also because of a very important reason for RPG players: The ability to save the game, fuck everything up and make the wrong choices, save this branch "What it" gameplay and then load back your "serious" saved game keep playing.

A new farm for you to visit and that soon will be where Kalyskah will meet the first friendly NPCs. With kelhold and the other three cutscenes done we will be able to give the player enough context to know how what happened at the Dungeon, former Kalyskah's Temple, changed Kalyskah and links to the surface level.

We were not satisfied with the old grass and the way cliffs were blending with the rest of the world. So we are changing the grass and possibly also the trees during this month to achieve better quality. We will also focus a lot more on optimization than we did on last patches, because at least one week of September will be dedicated to improving the way we work with master materials on the engine.
So far we must admit that the dialogue that Kalyskah can have with her acolytes at the dungeon were just a placeholder so we could start to add at least something on the adult part of the game to the playthrough. So we have to be moment and say that it doesn't blend very well to the general mood of the place and they do feel random. So that's what we will start to change this month. We are already working a new scene where the choices of the player will lead to the possibility of having an erotic encounter with either a male or a female character.
With that getting done, we will be closing the cycle of version 0.8 and start to work on version 0.9!
There will be an early patch for the vampires at the beginning of this month fixing the landscape and adding the new save slot system. And then we will focus on the cutscenes and quests. Although the new quest might not be completely voice acted this month.