An important bug you should avoid until the next patch
Added 2019-08-03 07:21:44 +0000 UTCHello Vampires, Corintio here!
It seems that when you talk with the 'guy laying on the bench' at that bandit camp right after the graveyard, you get stuck in the dialogue.
We already fixed this problem internally, but since Luke have been working on an update on the ground texture + new armor while I work on another armor + make a 'quest' describing some steps and lore until Kaly leaves the dungeon, we will only gonna be able to patch this fix on monday. So until then, you should avoid talking with him. I'd also like to know your feedback on this released part of the world. What do you think that is important for us to do in order to add more life to it?
Here is a list of things we will already add at some point on the near future:
- Mini-map or a compass.
- Night vision, so night is not so hard to see.
- A rest\sleeping system so you can skip parts of the day.
- Improvements on the NPCs AI so they will look more immersive, maybe interacting with objects.
- Add more neutral wild animals like rabbits and squirrels outside of the city.
- Add a manual save system so you don't have to go to the entrance of Millhaven (That city's name) every-time you want to save your progress.
- Some small jobs like discussed a while ago
Long term plans just so you know the direction we are aiming at:
- A law enforcement system
- Vampire hunters system
- Some random events around the world that Kalyskah can reacts and interact with.