Hey guys, It's Corintio!
This month Rathren have been working a lot on the AI and combat system. And as you can see, we have some new enemies ;D
Meanwhile, Vergil is building the dungeon level. I have been updating Kalyskah's bodymesh and RIG in blender, that's the reason that we don't have much renders since the middle of last month. The good news about that, is that this new basemesh will make things easier when we need to retarget it to Unreal's Humanoid Skeleton, which means that this opens the possibility to use Marketplace assets for animations that would be time consuming for me to do and are not related to the part of the game that you are all looking forward to see... hehe... If you know what I mean...
There might be a video showing all this new features as soon as I finish Kaly's new body, so stay tuned =D
Ps. What H-Loop would you like to see this month? (It must be Kalyskah and a Male or Female human)
lee@duva
2017-10-19 01:39:30 +0000 UTCKalyskah Team
2017-10-18 16:38:22 +0000 UTCSexBook _____ ADULT PHOTO AND VIDEO SIGNATURES
2017-10-18 12:56:48 +0000 UTCNes27
2017-10-18 05:24:24 +0000 UTC