DeckSaber/Controllable v0.3.0
Added 2022-12-18 21:05:34 +0000 UTCChangelog:
- Multiplayer Support!
- Controller Menu Support!
- Trigger Movement! (Left Trigger moves left, Right Trigger moves right, Both triggers duck)
- Shaffuru Support!
- Removal of FPFC
- Saber movement depends on the next notes position, allowing for smoother motion
- Joystick Main Menu support
- Full Camera2 Support
- Enlarged the bound box for when you are not using Auto Movement or when there are no notes coming
- Changed the way "Auto Move" and "Only Move on Input" work with eachother to be more intuitive
- Capped Multi Scoring out of fairness
- Moved diagonal note positions "floating" position to be closer to the note
- Lots of small fixes, massive change to the codebase
Still to come / Known issues:
- Spectator Cam in Multi not functioning properly
- Use an actual input library for better specific controller support
- Still play with a VR device plugged in
- 2 JoyCon Support
- Mouse (One Saber) Support
- Keyboard Support
- Counters+ Menu Support
- Rumble/Haptics
- VR Support
- Noodle Extensions Support
- Update Scoring
Settings!
Saber Z Offset: How far forwards the sabers are.
Camera Z Offset: How far forwards the camera is.
Saber Movement Speed: How fast the sabers move to the next note.
Added Saber Movement: The added movement that makes your sabers move in the direction your joystick is in more.
Use Triggers For Camera: Configures whether you use the triggers for movement, when disabled, obstacles will no longer damage the player.
Only Move On Controller Input: The sabers will only have movement if you are currently moving the joystics.
Auto Movement: The movement that moves the sabers to the next note position.
New Defaults:

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YOU MUST REMOVE THE FPFC LAUNCH OPTION AND CHANGE YOUR CAMERA2 CONFIGURATION TO HAVE THE Z OFFSET BE 0 AGAIN!