Now, I'm finished with all the AI voice work up to the last render I've completed so far for this release. All those 339 voice files I needed to do since the last update are done and integrated into the game code, as well as the files for Aubrey's voice files (from a human voice artist. The files from my other human voice artist, for Olivia, will probably be coming in the 2nd week of November, about a week after she returns to her studio from Europe. Got her $ quote which is very high (almost fainted!), and I need to review it and compare it to the first one she provided for the first release, just to make sure it's in the same ballpark.
Now that the AI voicing is all caught up I'll work on completing the last 2-3 dozen (maybe 4 dozen?) to get us to the end of the release. As I script and do these renders I'll also complete the voice files for those as I go. Once all THAT is done I need to do music and sound FX, which should be pretty quick (2-3 days and complete the two animations I started on so long ago that involved water. I'm guessing those two ani's represent up to 2 weeks of work (hopefully less). Then 2-3 days of code testing, so at this point if I'm being honest we're looking at an end-of-November release to Gold Patrons, then Silver a week later, then Bronze, etc.
Now I know that these releases are more like SIX months rather than THREE! Sorry, but it IS what it IS.
The images included with this update are of course ones I completed months ago, but you haven't seen them yet. Also wanted to mention that I'm really happy with the AI voice work for Cynthia! Found a really good voice for her in the ElevenLabs voice library which was capable of the kind of sexiness I was looking for!
Mike the3DGuy
2023-11-03 21:19:18 +0000 UTCDeano592
2023-11-03 16:26:22 +0000 UTCHalle
2023-10-29 01:14:32 +0000 UTC