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Mike the3DGuy

Mike the3DGuy

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Mike the3DGuy posts

First Links Sent out for Gold Patrons

Just messaged out the links for Release 2 to the Gold Tier Patrons. Links for Silver will follow in 1 week, Bronze a week after that.

Merry Christmas, Happy Holidays!

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Release 2 Update 29

So, I have good news and I have bad news.

Good News: Looks like I should be sending the 2nd Release of TAG to Gold Tier Patrons tomorrow (Christmas Eve) . It will probably b...

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Release 2 Update 28

My god I hope this will be the last update before release! All of the sound is done FINALLY. This includes multiple re-done AI dialogue files because re-listening to ones I had done before the Elev...

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Almost FORGOT! MORE MUSCLES!!!!!

Remember when I talked about a Daz product called "Auto Muscle Enhancer", that was released for the male figure I work with (G8) but not the female because the vendor's wife died just befo...

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Release 2 Update 27

Rough week as far as getting regular times to work on TAG, meaning I had to find and sneak time when I could. But I still got many hours of work done. Even though 95% of my work is done on...

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Release 2 Update 26

Getting a little tough to work efficiently with my parents' health issues, which unfortunately are getting worse: fractured thoracic vertebra on one and two fractured ribs from a fall last...

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AI/ELEVENLABS SPEECH-TO-SPEECH!!!

I just tested out the speech-to-speech AI feature I mentioned in the last update, because it turns out I accidentally skipped one of Nina's dialogue lines in the final scene. HOLY CRAP is it amazin...

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Release 2 Update 25

Last week I guessed I had about 15 still images left to do. Turns out it was more like 28! Anyway, the last one is done now. Whew. This week I'll be completeing sound effects and music, and then I'...

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Release 2 Update 24

I think I've got about 15 still images left before I'm finished with them. That will take me probably to the end of Tuesday or maybe Wednesday at latest. then I can complete sound FX and music, whi...

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Release 2 Update 23

Okay so finally I can post a real update. Again: sorry for the delay! This update has only two images for a couple reasons:

1) I shifted heavily this week to sound and voice work, and

2...

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Update Delay

long, Long, LONG week! From driving parents to medical appointments to an unscheduled trip outta town to a sick wife (who's okay now)... not to mention trying to wrap up the final scene scripting, ...

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Release 2 Update 22

I think you'll find this captivity scene to be lots of fun and very interesting! Nina has a very specific reason for doing this but she's also toying with and punishing him. Not to mention kind of ...

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Release 2 Update 21

Now, I'm finished with all the AI voice work up to the last render I've completed so far for this release. All those 339 voice files I needed to do since the last update are done and integ...

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MC Name Choice

How important is it to you that the MC can be custom-named?

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Sound FX and Voice Integration

Just FYI.. I'm finding that in many cases now, as I'm adding voice support for the entire VN, where I have sound FX and voice tracks, that it makes sense to combi...

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Release 2 Update 20

This week I did no image renders. I provided images above that are ones I've done for Release 2 in previous weeks, but haven't shared them here yet. Wanted to make sure you were getting somethi...

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Update Note

Going to update tomorrow morning. Too tired to do it now. Have been pounding out many, many AI voice files for the VN. Sorry for delay.

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Release 2 Update 19

Okay, just a mini-update here, about the voice acting. I reviewed ElevenLabs AI voice updates, and while they're not quite as "life-changing" as I'd hoped they'd be by now, they definitely are an i...

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Release 2 Update 18

Okay, this update is a little different because I'm posting FIVE images instead of FOUR. The extra image is the last one in the series, and it's provided because there's a (subtle?...

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Release 2 Update 17

Similarly productive week bopping along with this scene's still renders and script! Even though I had some delays, most notable delay was that I had staged and rendered something like 20 images bef...

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Release 2 Update 16

Very productive week! Got a lot of renders done, and we're steaming ahead through an exciting scene with Nina. Had to spend some time rigging some props and manipulating some static props into the ...

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Release 2 Update 15

Busy week!

Got all of the phone text message history (remember that?) written, entered and coded. Got all my difficult programming problems solved, and the hardest problem w...

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Google Drive Requests

Getting a lot of share requests to my Google Drive. When I can't match the requester to a Patreon account I have to decline those. If you need access to the drive and don't have it yet, please cont...

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Release 2 Update 14

I think I've rendered the last image for this scene. Before I start on images for the next scene I've got to spend a day or possibly two testing and cleaning up the code I've got so far. Some of it...

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Release 2 Update 13

Surprise! I did go out of town as I mentioned last update, but still managed to get a few renders done. So here you go: a little late but still a full update. These few frames are where the rubber ...

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Release 2 Update 12

Still working on both animations in this scene, in the background. Got slowed down a bit this week - a number of renders back I noticed that Olivia's nipples started looking "off": pale and partial...

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Release 2 Update 11

In addition to the one (super difficult) animation where ODLR (my shorthand for Olivia) throws the MC into the pool, this scene will also include another animation: a shag...

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Olivia Bicep Flex (OHMIGOD)

I'm doing an image now where they're still in the pool. He's sitting on her lap, and Olivia's flexing a bicep for him. I gotta admit: I'm losing it... thi...

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Release 2 Update 10

As you probably know, I've lately been working on an animation where Olivia throws the MC into a swimming pool. The fluid/water simulation portion of that is the hardest thing I've ever done in 3D....

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Water Simulation Fun (Read: Hell)

Just want to let you guys know I haven't forgotten about you! I thought the glasses breaking was hard! Well: turns out I didn't know squat. The fluid simulations and settings are ...

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