NokiMo
Mike the3DGuy
Mike the3DGuy

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Coding Almost Complete

As I mentioned earlier, my programmer vanished completely, and I've had to pick up where he left off. I've been coding and testing, and now have only one scene to finish, which will be done today. THEN, I think these are the steps needed to get things all buttoned up and available to you fine Patrons:

1) Make the final version of the credits video, and add it to the game.

2) Spend about 3-4 hours going through the game again in every conceivable way to make sure everything is perfect. I expect I'll end up tweaking a few things here and there, mostly with sound levels.

3) Find someone to help me with one tricky moment at the end of chapter 1. It's a timing thing involving coordinating screen text with a sound file and a visible "screen shake". Probably just some reasonably competent guys from the lemmasoft Ren'Py help forum can give me some advice.

4) Find someone who can help me create a "distribution" from this code.  It should be simple I think, but since I've received this code from someone else I'm assuming something is in the wrong order because it complains when I try to create a distribution. Again: the lemmasoft forum should be my go-to resource for this.

5) Make a difficult decision about one final animation. Prior to my coder disappearing off the face of the Earth I'd decided that, since HE was doing all the coding, I'd have time to bang out one animation with Olivia that I REALLY wanted to include. I did some work toward that by creating and testing a necessary custom rigged prop when I realized he was AWOL. I'm thinking that the animation should take me 2 1/2 days, which includes render time.

6) Send the zipped file to the file-sharing host, and give you guys a link!

So... THAT's where we are.

Comments

Thanks for the hard work .

Halle

#4 solved. Tonight I've got to play through the game carefully and slowly and look for any problems I might have missed the other times I've tested. Getting closer!!!

Mike the3DGuy


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