NokiMo
Mike the3DGuy
Mike the3DGuy

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TAG Chapter 1 Progress: Update #8

Well, no great shakes, but 9 more renders completed, including another with motion blur. Not as complex as the first blur image, but I used a different technique that took far less time than the first. The images attached here are the regular and motion-blurred image of a render. Any preference? I prefer the motion-blurred one myself. Of course it's only appropriate on some renders. I find that on some of the games I've played that rely on cgi rendered still images when there is fast motion the static image looks "off" to me.

TAG Chapter 1 Progress: Update #8 TAG Chapter 1 Progress: Update #8

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