Unholy Arts Development Build v0.0.8
Added 2020-07-01 02:09:10 +0000 UTCYet a new development build! I think the game's starting to take shape. Please give me your feedback!
Changelog from 0.0.7 to 0.0.8
Story Events
Added two new Story Events. There are now 5 Story Events, all of which you'll find from days 3 to 7. One of these contains several different Sex Scenes.
General new features
- It is now possible to bring specific topics up with other characters in the map. You can use this function to invite them to have sex.
- Your proposals may be rejected! Some variables that influence another character accepting to have sex with you are their mood, their relationship with you, or the current time - they will likely reject sex during training period.
- Current available proposals: Sex with shared control, sex with submissive player, sex with dominant player. Mood and relationships may affect the other characters' reactions in different ways. A character that shares a strong rivalry with you will absolutely loathe the idea of letting you take control in bed, but may be open to the idea of you offering control to them, as a way to put you in your place.
Relationships and Mood
- Characters now have a base mood. When a new day starts, their mood is restarted to their base mood. Every few minutes, each character's current mood will slowly gravitate towards their base mood.
- Claw starts the game with a highly angry base mood. Maaterasu starts the game with a highly bored base mood. This makes it much harder to develop relationships with them. In future versions of the game, these base moods may slowly turn neutral as the story advances.
- Social interactions now take 5 in-game minutes, which may be reduced in future builds.
Map
- Map has been slighty expanded to include the other Candidates' rooms, but these are only accessible if you get invited to have sex. Other characters do not yet have the capacity to do this.
Other
- Modified Sex Scene passages: Sex Scenes in which the Player isn't participating are now possible.
- Fuck Face, Ride Face sex actions implemented.
- RandomChoice AI behavior implemented, which will be used to spice up some scripted Sex Scenes.
Other +
- Added actions to rest around the map.
- Characters in a map will now passively recover very small amounts of their bars each hour.
- Training during Training Period will now be severely more effective, as it's now stated in the Prologue.
- Training now consumes bar points (such as willpower and energy).
- Attempting to train despite not having the required bar points will have lessened effects.
These changes are part of a gradual plan that will create more interesting gameplay during Training and Socialization period at a later release. Right now, the only real consequence in-game is that you have to distribute your bar points carefully to do everything you want to during the day. Later on, the willpower and energy bars falling too low may actually put a character in danger. This might be used by any Candidate (PC or NPC) to punish the others.
Bug fixes and other issues
- Fixed a few Scene logic inconsistencies.
- Fixed a gap in the Scene code that created a risk of crash when canceling continued actions.
- Characters now choose their first action upon initialization of the map, rather than after the first player's action.
- NPCs would finish their current map action with full effects when entering SIS.
- Characters now immediately choose a new action after leaving SIS.
- Fixed bug that sometimes caused new events for the following day to be unproperly selected.
- Fixed bug that caused the right UI bar to not to properly show up at the start of a Story Event.
- Fixed a bug that caused relationship levels to change in unvalid ways.
- Fixed yet another bug that glitched the right UI bar upon loading the game.
- Nash's avatar should now properly appear during her story event.