NokiMo
sisterclaire
sisterclaire

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POTBRR: concept art

Phantom of the Black Rose Revue is chugging along in development! Here are some little previews of my sketches for developing some new characters, item UI, and the performance/rhythm gameplay!

POTBRR: concept art POTBRR: concept art POTBRR: concept art POTBRR: concept art

Comments

My only advice is to be careful. It seems like you all know what you're doing, but even so, just make sure that all of you can handle the work that all this will require, and make sure you don't promise too much. I say this because another game that I've been following and supporting, 'I Just Want To Be Single', made a few mistakes in its development. The makers of IJWTBS put on a Kickstarter campaign to fund their game, and it was a massive success - they got lots of money and they passed all the stretch goals that they set. And then, while they were making the game, they started to come up with lots of other new features - new minigames, new storylines, new mechanics, that kind of stuff - and they got really focused on tiny details and polishing the game as much as possible. And then they ran out of money. All that lovely Kickstarter funding just dried up, because they had spent too long obsessing over details and they had given themselves too much to do, and also because they had made a few other oversights - for example, shipping costs were now 3 times as expensive as when they started the game, and they hadn't considered that those prices might go up. So now the game's development is on life support - they had to set up a Patreon to make sure they still got enough funding - and they had to cut out a lot of the exciting new features that they had promised everyone, just to give the game a chance to even get finished. I don't want that sort of thing to happen to you, so just be careful. I'm not saying 'don't be adventurous and don't try and make the best game you can'. Please DO be adventurous! Art SHOULD be bold and intrepid! Just make sure that it's a bold vision that you all can manage, and that it doesn't weigh you down.

Yajoovya

Nice! hopefully all this should help bring the game's world to life more, and make the game more fun and immersive.

Yajoovya


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