NokiMo
Ceolag
Ceolag

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Dev Update - 2024/11/15

Hey everyone,

Aaaand it's Friday again. I'm pretty sure yesterday was Friday too.
Outside that very obvious break in temporal structure, this week (I mean day...) has been pretty good.
I managed to get quite a few renders done up to the point where I'm waiting for the last few ones to be rendered before I can build my next test version.
The plan for the rest of today is, to get exactly that done and tested.

Next week, I'll focus on setting up a few more renders and then dive into the first bigger batch of animations of this Chapter.
Hopefully, that plan works out as the temperatures outside just dropped below 0Β°C so having 2 PCs rendering animations would be heating up the place nicely :-P

The numbers for this week:
109 new static renders for a total of 829
0 new animations
201 new lines in the script file for a total of 2471

Have a nice weekend, guys.
Cheers,
Ceolag

Comments

Sorry for the confusion. That's just an incremental test build. It's fully playable up to a certain point in the story. It's not a full test version. That one is still a bit away.

ceolag

Damm you really have been going at it, if your already moving towards a test build. Looking forward to the next episode, cause that cliffhanger you dropped on us still has me annoyed like there is no tomorrow hehehehe :). Enjoy your weekend !

Sir Witchblade

Well... shit... :-D

ceolag

Eager to read your next devlog tomorrow, Friday! And the new Elea renders, of course. Have a nice, huh, Friday! 😁

Vleder


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