NokiMo
Ceolag
Ceolag

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Dev Update - 2024/09/06

Hey everyone,

a weird week that was.
Of course, the day job was pretty hectic due to the start of the month and getting back to it after 2 weeks of vacation but that was to be expected.
I'm glad it's finally Friday (part 1).

The other thing was (is...) the Steam release today.
I didn't expect it to make me that nervous and I spent more time checking various Steam statistics throughout the week than I'd like to admit. ;-)
The build is ready and today I'm running some last tests on it.
I don't expect any bugs, it's just the anxious me wanting to double and triple-check everything.
The release will be later today, probably in the late afternoon/early evening (CEST).
I'm glad it's finally Friday (part 2).

I still managed to get a bit of writing done and started setting up the first renders for Chapter 6.
The first scene is mostly done (including renders), and scenes 2-5 are written (but not all of them in code yet).

The first numbers for Chapter 6:
26 static renders
0 animations
425 lines in the script file

Damn... Early development always looks sad...

I guess that's it for now.
Have a nice weekend, guys.

Cheers,
Ceolag


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