NokiMo
Mimir Games
Mimir Games

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Weekly update #5 - Release week, artwork updates and preparing what's next

Hey all,

For this week's blogspot, no progress charts as I haven't fully established next release's scope.

Release week is always a different activity as I have to monitor everything on the platforms, respond to feedback, etc.

This won't be the the sprint retrospective either as I still want to do a proper, dedicated post for this and I'm still pondering what to include in it (I'd like to make it a durable format). This will be posted in the next couple of days.

Before I actually validate the scope of the cycle, I wanted to share with you some work that I've been doing on the art.

I've already implemented colored versions of the day 1 pictures though I still kept the option to view the black and white style as some people requested it. Still, I'm not entirely satisfied with how those came out and I'm still training on colouring, as it is a vastly different skillset than what I usually do when sketching.

Here's a sneak peek of what I have done so far, pictured on an early day 2 picture :

I think I'm much more fond of how it comes out, and I'm thinking about including some artwork overhaul/colouring in the next release. I'm definitely improving on the process and it doesn't require an excessive amount of time on a whole picture (cleaning up the lineart + colouring/shading/lighting).

I wanted to ask you guys what are you thoughts about this, how you feel about this art style and if you'd like to see more of it in the next update.

Thank you as always for the renewed support, and stay tuned for more content polls and updates next week !

Weekly update #5 - Release week, artwork updates and preparing what's next Weekly update #5 - Release week, artwork updates and preparing what's next

Comments

the art is good i say, even in non-color it does looking good already so keep up the good works !!!

Snowcrab


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