Development Update 3/24/25
Added 2025-03-25 03:04:03 +0000 UTCTwo posts in one night?? that's crazy. Here’s what we’ve been up to!
Continued Main Debugging: Continued debugging with our main debugging team, primarily focusing on softlock bugs and optimization.
Added in Playplace Environment from Full Release: Added in Playplace environment from the full release into the Prologue build including a few new light shift and environment puzzles!
Continued Level Streaming & General Optimization: Continued implementing optimized streaming for faster load times and smoother transitions across all levels and areas in the Prologue mainly focusing on transitions between full Lumen and Baked lighting. Also continued making various general optimization tweaks.
Added in more Lore Snippets: Added in a few more various lore hints/snippets in the form of notes, drawings, sound cues, and altered textures into the Prologue build.
Bug fixes: Squashed 31 (WOO AGAIN) various bugs in the Prologue build.
Upcoming Focus:
Continue Main Debugging (For Prologue): Continue debugging with our main debugging team polishing up and smoothing out as much as possible.
Finish Remaining 3D & 2D assets: Finish remaining few assets currently blocked out in the Prologue build. (continued from last week)
Pass on Polished Build to Playtesters: Pass off the polished Prologue build to a new team of playtesters to get rough estimates of playtimes, benchmarks, and last minute changes. (still in progress, we’ll let you know when it’s time)
Revise various Narration Scenes: Revise/Rewrite/Re-Record ~4 narration scenes based on debugging playthroughs.
Comments
LowLevelFatalError [File:D:\build\++UE5\Sync\Engine\Source\Runtime\RHI\Private\PipelineStateCache.cpp] [Line: 365] Shader compilation failures are Fatal.
Steve Walpole
2025-03-27 23:53:59 +0000 UTCThank you! We've been very busy!
Sven Uddeborg
2025-03-25 03:07:25 +0000 UTCvery rare occurrence of 2 posts in one night?? hell yea, seems like another good week full of progress, keep it up yall
Chandler Carter
2025-03-25 03:05:43 +0000 UTC