NokiMo
SubliminalOfficial
SubliminalOfficial

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VHS Filter Update

Hey, everyone!

Unfortunately, due to some delays, we don't have our final version of the improved VHS Filter yet:/ In the meantime, let's go over how progress has gone and how it's looking so far!

We've decided officially to leave pixelation behind and stick with a lineup of: Dirt Mask -> Film Noise -> Chromatic Abberation -> Interlacing -> VHS Distortion -> The much awaited Sharpen/Blur. And, as of today, all but the final Sharpen/Blur shader are prepped and readyπŸŽ‰

We're hoping to be done in a few days while working on the last bits with amazing single Dev that made "The Complex: Expedition". So stay tuned!

Comments

Having the dev who did The Complex is awesome news!

dbo

Aye, that actually ain’t too bad!! Taking into consideration that they haven’t even touched the tip of the iceberg with optimization and performance buffs, got two great devs under their belts, AND are starting to expand on the possibilities of Unreal Engine 5.3 ?!?! Dude, they are soaring right now 😎πŸ”₯ I got no doubt in my mind that this game is gonna be a hard-ass heavy hitter man!!

Dunks (Zach)

I have to agree with Zach here taking your time to properly implement those options is very important and I think we could all wait a little longer for them to polish it as much as they need! great job so far guys it runs 60-40 fps maxed out full resolution 1920x1080p on my rtx 3060 12gb msi

zzziou gmail


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